Tag Archives: monetization

Adwhirl and Cocos2d-iPhone

I had previously meddled with iAd implementation in a cocos2d project before, so implementing it in ROTATE (a game project in progress) was simply copy-pasta. Then an issue was discovered as I researched into mobile ad networks: iAd is not as efficient as I hoped and it is not available for apps worldwide (it is limited to some countries as of now). Since I am looking to release both DROP and ROTATE to be free and ad-supported games, I need an effective solution. Adwhirl, that’s what I came across. It mediates ad banners from different networks and put them into your app.
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